Comments

Log in with itch.io to leave a comment.

(+1)

Downloaded file doesn't work on my computer. Missing Unity player dll and (probably) all other files.

Thank you for the feedback Karezjusz2009! 

We have uploaded the .zip version.  We recommend you to download that version. 

Have a nice day!

(+1)

Yes, that works fine.

I have tried to play the game and I have found several issues:

1. Some text are in your language (i guess Portuguese?). Consider translating it into English or make the game in your language. Mixing both is not the perfect solution ;) . 2. Mechanics of ships speed is a bit strange. Consider adding some kind of speed? Because first player can conquer all the planets easily and fast. 3. Also "create" button seems not to work as expected. Sometimes I push the button and nothing happen with the resources, sometimes I can create all the ships I want. 4. Moving button. If you stop above the planet, you can't push this button any way. You can see, but the planet is more important then. I think that it should be the other way. 5. Also attacking/defending part is a bit strange to me. I had 3 ships near biggest planet and attacked by 2 of them and both of ships were destroyed. I don't know if it should work like that.

And my feelings about the game idea: I think that it is a good idea, some variation about standard turn-based game on a board. I liked it. But finding the winning strategy should be not too hard. If the mechanics is as easy as I can see, it should be quite easy to find best solution after few games. Anyway, I think that you made very good game! Hope the program will be polished a bit in near future!

This comment is my point of view and I can be wrong sometimes :) .

First of all thank you very much for your time and your ideas Kartezjusz2009!

Now we are aware of some of the bugs that you mention and I am totally agree with you! I think that for the time you devoted to our project, you deserve an answer point by point. So here we go!


1) It is Spanish. The problem here came that we decided to trasnlate the project to English in the middle of the developing. It was our first project and We did this "newbie" mistake of changing things in the middle of development.... my fault. Absolutelly.

2) The mechanic is not working as intended! they were supposed to be able to move just one planet per activation but something in the code went wrong.... we are starting but thanks for the point! we were so abstracted in the project that we didnt realise that until we upload the game!

3) To be honest, i have no idea of why the button doesnt work properly :S

4) it is not working as intended either :S

5) The combat is a roll of dice, so maybe you got unlucky! but you are right! the player shall has some feedback of the result of the dice roll. 


Your ideas are very close to reallity! This game came to exist becasue we previously made it a tabletop game. The tabletop had some different mechanics but we had to adapt it to the developing of the computer game. 


This game is a project of a group of students and we had to do this as our final test. We didnt have all the time that we would like to polish the game as it should but we intend to create more games in the future.

I really appreciate your feedback and your time.


 Good luck to you and the best wishes of the team for you!